(Ninja edit) This weeks theme. Animal locomotion. Adam's initial subject was too vague, i think, and with how complicated animals are compared to humanoids, I think it's best to start with a walk or run with an animal. We can make it more interesting next week. Click HERE for tips on how to share your work. Or try your…
Only just come across this thread and thought i'd give it a go. This is my first time trying to animate any kind of quadruped so any feedback would be greatly appreciated :smile: https://www.youtube.com/watch?v=ZIqpHGqLNc4
@JennyS: thanks!!!! yeah it has like 5 keys but your feedback is very appreciated , I will start doing the body first :P! your animation is looking much better!!
First post here, thought I'd share my attempt at a quadruped walkcycle: [vv]143051902[/vv] Really like the look of this rig, but I didn't really like to animate with it unfortunately :(
that looks really good Arturow Finished my cycle for now, might go back and edit it later if I have the time. Added animation for the tail and the head, and did some minor adjustments to it. https://vimeo.com/143649162
Maybe ;) I got a little bit of time to touch the quad walk this weekend. [vv]142935719[/vv] Had a lot of trouble with this one for some reason. I've done quad locomotion before, but usually with fantasy monsters and not a real animal. It felt overwhelming keeping track of just two more feet! Lots of subtle nuance in cats.…
Thanks for the feedback Arturow! Haven't really done much with the head and the tail yet, just started on the tail and the head is currently just animated to counter the movement in the chest. The rig is set up to so that the chest and head follows the movements of the hip control and the head also follows the movement…
I wasn't sure to post it because is a mess and 2 legs are just like "placeholders" since I will be duplicating the animation from the opposite sides and there is no head , or body rotation/translation D: !! just some keys splined to feel the character , I will work his body tomorrow :) ( hope to not break the rules for…