Using lazy mouse and increasing roll distance will help you make straighter lines in zbrush. As for the sculpt, just keep sculpting! I recommend finding some reference to sculpt from, and over time as you sculpt more and more things you'll get better at coming up with your own ideas.
Hi, This is a 2 days work on a helmet i did without any reference image in Zbrush. And as the title says its my second sculpt. Am asking for some assistance to make this sculpture be great. Whats missing and what needs to be done? As for now it just feels like I'm spending time details. I'm working in almost 1 M points in…
Yeah I have heard about that. I tried to stay out of details as much as I could. But then again it's hard :) but when do I know when it's not time to redynamesh? I did it one or twice when I saw that I needed a higher resolution. Later I wanted to change a shape, I went to the lower subdivision and did my thing,when I…
Don't get lost in the details, especially in the beginning. You'll have a hard time changing things when you need to. Not just performance-wise. ;) If you really need the resolution and know you're not going to re-dynamesh the sculpt you can also add subdivisions. Get reference, not just for details but also for general…