Hi, I'm looking for a script/tool, which selects overlappings UVs. Textools got "shift overlap" but it doesn't work properly. Either it does nothing, or it selects all overlapping uvs. What I need is something which selcts only the mirrored stuff on top of the original (bottom) uv island, while the original uv island stays…
I asked the guy who made PolyUnwrapper about this. He shared an in-progress script with me which does this... it selects the overlapping faces, breaks them (if welded), and offsets them, leaving one set of shells behind. Worked pretty well. I think he has plans to add it to PolyUnwrapper but just hasn't gotten to it yet.…
You can use XView for overlapping UV selection Views->XView->Overlapping UV's than pick Views->XView->Select Results Only problem is, that the object has to be a collapsed edit mesh/or poly object no stack or edit mesh/edit poly modifier Pretty stupid limitation, as it would be great if XView would simply place a "Mesh…