Hi kunalht, I can give you my personal series of study references. Keep in mind it is my own study path, not what every TA should know. As a matter of fact "technical artist" is quite a blurry definition, they can be more art oriented: artists who can script a bit, or more code oriented: coders who write tools for the 3D…
First of all, Thank you very much for this information. It is really helpful for me. For C++, there is a subject (Object oriented programming with C++ ) in our college in this semester. So i know basic concepts of C++ and OOP. I'll start learning MEL and python quickly from the books you gave. so 1) Does Technical…
I would say finish your Computer Science degree, it is much more difficult to get a Visa without some sort of degree. Even then, try to choose things in your Comp Sci curriculum that is relevant to Tech Art. Python scripting is used in just about all the 3d programs these days, C# for tools, beyond that I don't know, I'm…
Hi kunalht, I can answer your questions only from a very personal point of view, and I think that every TA might answer differently. 1) A technical artist usually doesn't touch the game engine code. As a matter of fact, I think not many TAs know anything about C++, and focus on MEL / MaxScript / Python. The TA usually…