before exporting you will have to go to mesh/ smooth for it to retain its smoothness outside of maya. the preview is so you can see what the high poly will look like without making it impossible to work with. You will then have to make a low res model and bake the high res detail into a normal map for a game ready model.…
Hi there, So I've been subscribed to Digital Tutors for a while and have been going through many of the learning paths picking up knowledge on what I can. Through the Modelling tutorials they tend to emphasize a lot on the smoothing preview (hitting 3 on on the keyboard) technique for modelling. Teaching you to plan to use…