Hi everyone, Got Unity 5, have updated a project from 4.6 which was using skyshop. It seems that Unity 5 does what I need it to do out the bag but just in case as I've not read it anywhere else, is there now no need for skyshop in terms of IBL and the corresponding shaders? On a side note, please view this previous thread…
Hi Chimp, Thanks for responding, the Unity 5 standard shader from the freshly installed Unity 5 does show up normal seams, I'm not using any legacy shaders. Based on the previous advice in the original thread I hoped that the seam issue was gone. Does anyone else have this issue? Cheers,
Yeah, there's no real need for Skyshop lighting or it's shaders any more with Unity 5, I'd suggest moving over to unity's own. So far as that thread, um, it seems that the unity 5 picture is correct and it's the 4x one that has issues, but why would you be using the legacy bump/spec shader anyway? The Standard shader is…