Solved guys. After another hour searching the internet I came across this: http://www.gamedev.net/topic/623481-how-to-create-pre-multiplied-alpha-for-use-with-opengl/ I followed the steps for GIMP and it worked. No more white border. Thank you.
Hello guys, I am having this very annoying issue regarding Alpha's in Marmoset Toolbag 2 on PC. I have been working on a project using both Mac and PC versions of Marmoset. The issue is that on PC I am getting a thickening, white border around the alpha. On Mac I have no such issue. I took a side by side of the same…