Import into a game and render it there. Unreal, Unity, CryEngine, etc. Import your model and anims into it, set up the materials, screen capture or render it out to frames. Some tips here Setting up UDK for portfolio renders? Screenshots & Presentation Help/Thread of Knowledge…
I have a rig. I have animations. I modeled a high poly character, baked normal map, color map to low poly. Generated textures in DDO. Now I just need to figure out how to render the damn thing. The model has some metallic surfaces and some fabric. What program do I use if Maya won't work for it? How do I set up a material…