Been following a tutorial on digital tutors on how to use 3dsmax. Im only on the first course and I've encountered a problem I've no idea how to fix. When I apply my texture I made in PS onto my model, it becomes blurry with very low quality. I followed the instructions perfectly but mine turns out different. Can anyone…
So thats what spacebar does haha. At the start I was trying to use spacebar to access the quick menu (from Maya). How do I unlock the object? Spacebar again I presume?
Ah my mistake, I'm still on 2012 and the texture resolution option is in configure driver This is one of those problems everybody who starts using 3ds max inevitably runs into Other fun ones: Losing your transform gizmo by accidentally pressing x and locking your object by accidentally pressing space
Knew without even opening the thread this was going to be about 3DS Max. Go into your viewport preferences, click on configure driver and set the texture size to match bitmap as closely as possible