Been following a tutorial on digital tutors on how to use 3dsmax. Im only on the first course and I've encountered a problem I've no idea how to fix.
When I apply my texture I made in PS onto my model, it becomes blurry with very low quality. I followed the instructions perfectly but mine turns out different.
Can anyone help me fix this?
http://oi57.tinypic.com/2e496x3.jpg
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Replies
Go into your viewport preferences, click on configure driver and set the texture size to match bitmap as closely as possible
Customize > preferences > viewports. Right?
Just fixed it myself. click the + beside perspective view > configure viewports > Display proformace then bump up texture pixels.
This is one of those problems everybody who starts using 3ds max inevitably runs into
Other fun ones: Losing your transform gizmo by accidentally pressing x and locking your object by accidentally pressing space