I fear your uv islands may not be the same scale relative to each other, but I don't know if you did that to fit everything tightly into the uv space. Your render is a bit dark and you have all smoothing groups turned off so it's kind of hard to see it properly. Also, about your brick work.. If it's a pillar I dont think…
Thanks for the quick reply, now you pointed it out i see what you mean about the brick work. If you look at the wireframe you can see i had a sharp 45 degree corner but i forgot to reinforce it so that Mudbox's sub division wouldnt smooth it :) As for the dark render I should have tuned off the light *facepalm* Thanks for…