In 3DS max, I've started using the right-click quads menu more to speed up my workflow. I've also been using the Edit Poly modifier a lot more to preserve the stack. Now I've run into a problem where some of the scripts I use regularly (such as EdgeStraighten and loop regularizer) don't appear in the quad menu while I'm…
Thanks for the tip, but that didn't help, I've had that override turned off for a while now for other reasons. For now, I'll just be making duplicates of objects where I need to use those scripts and collapsing the stack. But I honestly would be willing to go and edit the maxscript on these scripts to make them work with…
Those with ( poly ) behind is the one in the Editable Poly Group. if you set hotkey for them or place them in quad menu, then they'll only show up when you're working with an "Editable Poly" object ( of course with keyboard shortcut override turn on ) that is the way Max organize things. And there're some "hidden" useful…
yeah it is horrible, check if the function doesn't exist twice with a slightly different name sometimes you hav a (poly) behind the name. sometimes its just named differently, sometimes it doesn't appear in the all functions list -.-