... Unreal Engine 4 ... Houdini Engine (or Houdini for procedural work or any work in games) ... Modo ... Substance Designer ... or all four at once Are there any? Can you post some names? Thanks!
There is still no Houdini Engine implementation for UE4, but you can export FBX from Houdini. And with source code for it, it wouldn't be a problem to create custom exporter or reader for Houdini native file format. There is also Alembic in plans for UE4 that is already in Houdini. I'm looking at possibility to develop…
That's all guys? What about smaller companies, maybe they are more willing to experiment with Houdini and Modo? How you see adoption of Modo beside games industry in your countries? In my country I see many smaller companies that before would jump on 3dsmax instead goind to Modo/Cinema4D now. I do have topic on odForce…