after effets, just import it as an image sequence and then render it out. Also the problem with your mech is that the texture is very muddled and looses detail, it's also not very interesting, the model is cool but not the texture nor the lighting, hope this helps.
This is another portfolio piece I am trying to wrap up this week. I finished the highpoly.. now on to the retopo.. fun fun. Hope you like! The idea I think is more along the lines of robocop inside..where it is just a head.. and maybe some supporting organs kinda built I to a suit.. no actual body. Perhaps it is even an…
The textures are totally failing the high poly you did. There is hardly any material definition and it just looks like AO thrown on a flat diffuse. This might be because you need to put it in a better renderer. What did you use to render this out? The face could really use some attention. It looks like the eyes are the…
This is exactly what is intended to be. :) I guess I should have explained more... I will update the header in a while with a better description. It is supposed to be a heavy loader.. type mech. Just like the one in aliens. I was just referring to the inner mechanics of it. It not supposed to be a whole body.. rather just…