brilliant work. I see the water hits the rocks with proper collision, does the water split into smaller droplets on impact as well? I dont have ue4 at the moment.
Yeah, this showcase was mega awesome! There are so many reflection actors in this scene haha. I wish I knew if there was an accurate way to set them up instead of eyeing it like I've done in UE4.
Hey Polycount, Around a year ago I got to work with FX Artist Tim Elek on making a sample Showcase for some of the effects in UE4. I was responsible for the modeling, meshing, texturing/materials and lighting/post-process in the level, while Tim did all the effects. Mark Morgan contributed the statue piece and Michael…