Good day all, I have a rectangular object (mattress) which is already animated using a Spline IK control. I want to have the effect of the mattress fabric creasing when the mattress bends. can anyone point me in the right direction?.. I will be looking at doing it through either morph objects, the displace modifier or…
It really depends on what app you're using (I'm guessing max?) and what you are outputting to. You would have one set of maps for wrinkled and one for normal and then blend between them with the composite map (not composite material). The Composite Map allows you to create "layers" similar to photoshop and blend their…
I forgot to say I'm using Max, I'm actually looking at doing it through cloth sim at the mo, I think the results will be more realistic than any texture or morphing solution
You can, say, use your joint's rotation value to control a Layered Texture node with the carpet crease normal map. Or just key that in. EDIT: Yea, I should have mentioned this is an in-Maya solution.