Hey PC, So I'm not sure if my workflow is causing this issue or if the Game Dev Gods find it funny to torment me so, but I am having an issue with 3ds Max's unwrap uvw modifier. I'm modelling in 3ds max, exporting to unwrap in UV Layout and when I reimport to max and run an unwrap modifier everything is fine. My UVs are…
I haven't ever had that problem so I can't say specifically what is going on but it sounds like you might have made some UV edits on a separate channel like UV2 and then after collapsing and reapplying unwrap it was displaying UV1. The dialog that pop when switching UV channels and sometimes when loading/saving, can be a…