Started practicing PBR texturing, hoping to get some guidance and critique. I'm a beginner to texturing, so I hope to learn a lot. Model was downloaded on a free 3d models website somewhere. Using Metalness approach. Normal is just a flat map and Metalness is just a white color, so I'm not including them here. Trying to…
Tutorial by the creator of CrazyBump. It's more for organic normals. https://www.youtube.com/watch?v=x_5suERXhRw This is not a tutorial for PBR, but there is still some good tips and workflows in there. Check the "bump map" section, second post. Bump map and heightmap is basically the same thing.…