It seems you were right! I attached the cloak to decompiled model from client, and now it looks like it should be! Thank you! But... now I have problems with other things. Cloak does not respond to the physics of engine. It just stuck where I placed it (Cloak moves behind the body bends and so on. But physics does not…
Thank you for reply! I think nothing special. I just placed as a cloak must be Actually, I had not placed the cloak according to the bones chain before. But now I tried and here is the result: Even more strange. Yes, I think I delete the story every time, but not freeze transformation. Now I tried to export with and…
Hello. I'm working on a set for the Rubick. But I have some problems with rigging. After I did retop of head, I easily put it on the model. It looked good. The problems began when I started working on the cloak. I also did retop, but I was not able to properly attach it to the body. Although it is attached around where I…
What does it look like in your 3D modeling software? I haven't worked with Rubick before but I assume he has a chain of bones which you would skin the cloak to. Are they skinned and weighted to it properly? Also be sure to freeze transforms and delete history before any skinning