I honestly will fight free to play unless somebody can actually convince me of where free to play has improved games, either in story, game play or immersion. This is disregarding what you prefer your game delivery method to be. So if you like playing free stuff great, you might play it because it is free but does it…
Has Anyone here played clash of clans? i fucking love that game but its one of the worst when it comes to free to play micro-transaction bullshit though :( have spent 0$ on it.
Just to give a far-back reference, if anyone remembers the free to play 'scorched earth' game "Gun Bound", it was popular in the polycount irc for a few months. At some point after everyone had been playing for a while, R13 showed up with a tricked-out setup. He was late to the game and was doing it as a catch-up / "I'm…
This could cover both pc/console games and mobile games. I've got a small set of mobile games I play, and have been playing for a while, which I've yet to put any actual money into. One of which I'm finding I'm really enjoying, and I'm debating whether I should put some money into it (and how much). What usually makes you…
I put 5$ into TF2 because I've played for 80 hours and didn't pay for it, I put $15 on Planetside 2 because it was triple point day, and I got a bonus $5, so I got $60 worth of in game content. The airships needed a lot of grinding to get good weapons, so it was mostly for that, and I played Planetside for about 40 hours.…
I put about £40 ($60) into Tribes: Ascend, but that's because I was always heavily into Tribes and was playing on a more or less daily basis. I think I racked up around 300 hours before I stopped playing. I stopped playing primarily because of changes made to the game that were beginning to render it unplayable -…
Tribes Ascend did a pretty solid job or the free to play thing, bar a couple of exceptions (Needing to unlock the Soldier Spinfusor being probably the most notable). You got one of each type of player class and a decent set of weapons and items to start you out and then earned or bought others that for the most part gave…
Yeah but not every gameplay experience needs to be immersive, I don't role play when I'm in a Starcraft match. F2P sucks for many kinds of games yes, but it's not inherently bad and the improvements it provides the consumer are not necessarily to the gameplay itself as they are to the community (League of Legends, free…
Not saying that it has to, but i do feel that as developers knowing exactly what flaws the system has is only going to improve your implementation. Also the difference is between paying for it upfront and free to play is that when everyone buys the game upfront its on a level playing field and everyone has access to the…