Making one of Tacit's wacky creations into a game model. Going to be hard to figure out all of the details but them shapes are too good to resist! The concept, Here's what i have so far for reference to breakdown the shapes And my blockout thus far, i'm base meshing everything in maya and then i'l start zbrushing pieces…
Hey Giles, you may want to hold up really quick as you seem to be taking a step backwards. Your render Here is cool, it has the beginnings of good cloth, everything stands out and is pleasing to look at. But then your latest version has all of this noisy detail added everywhere and then that duct tape that is even more…