Hi, everybody! This is my the first portrait and 3D character model of Henry Cavill as Geralt of Rivia from «The Witcher» of Netflix that I have just released after piecing few hours of work every now and then for a longtime. This game-ready model was an excellent chance to try out new skills of creating clothes and hair.…
After I finished reading the Witcher books I really wanted to make Geralt. So here he is. As usual, since it's a personal project and not intended for a game, I've pushed the polycount and texture size a little bit. I have no doubt tho that it's not far from the polycount that an AAA main character has. You can find on my…
Hi everyone! For our final assignment of the character creation course I decided to make a sculpt of Geralt. But with all the hype for The Witcher 3 I decided to change it a bit. So I decided I would make him like Michał Żebrowski from the tv show. Currently I'm still in the blockout phase and feedback is appreciated as…
So there are several goals for this project. The overall goal is to create a realistic character up to standards with next gen games. The smaller individual goals are: Learn Male Anatomy Learn Cloth Sculpting Reach Last of Us quality character sculpt Make a full realistic character using PBR workflows Learn better posing…