this might not be same as in cinematics but i woulndt be surprised if it was. Click through video and you'll see moments that show the topology (at 2:05)
this might not be same as in cinematics but i woulndt be surprised if it was. Click through video and you'll see moments that show the topology (at 2:05)
Well thank you. But that is just in game geralt I was specifically looking for opening cinematic geralt.
The cinematic chars does have displacement so they have "unlimited" polycount in the render. The animation geo does have as much as needed to carry the blendshapes. And some other versions for simulation.
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this might not be same as in cinematics but i woulndt be surprised if it was. Click through video and you'll see moments that show the topology (at 2:05)
The animation geo does have as much as needed to carry the blendshapes. And some other versions for simulation.