A little fun stylized fish. Discover more: artstation.com/artwork/RyxwXy Subscribe & Follow: linktr.ee/yulia_belyaeva The concept is mine 😜 Software: ZBrush, Maya, Substance 3D Painter, Arnold Renderer, Character Creator 4 https://www.youtube.com/watch?v=85OTWsgRTtA&hd=1 https://www.youtube.com/watch?v=5Ju8P32iDfM&hd=1…
Here are a few of the fish and props I made for an iPhone game. (I posted one or two of these in the Low Poly thread but I didn't want to clutter it up with fish)
spark - like, the fish is really cool. and I was thinking a lantern would be really neat to hang as that could create some really cool lighting on the robot and your character... but maybe a little to cliche. so MAYBE! its a glowing fish that you can see through kinda? that way you get to incorporate a skeleton of some…
Haven't posted in a while, recently I wanted to learn how to animate a group/flock of fish in Unity. I ended up using shadergraph to animate the individual fish and created a script to control the group motion at run-time. The flock simulation is called Boids, and it was originally developed by Craig Reynolds. The code I…