Job Description: We are seeking a highly skilled and creative 3D Clothing Designer and Animator to join our freelance team on an exciting project for a high-profile celebrity fashion model and a renowned designer. This is a unique opportunity for someone passionate about fashion design and animation to showcase their…
Have you tried physics + cloth simulation in blender ? Find out what material that is. And drop the pieces on top of a plane that simulates clothes (with restriction) too see if it gives you the shape?) if you want to sculpt it.You need an understanding where the folds crease and how it happens. Imagine putting in one…
Simulating clothing from Marvelous is great to get the clothing to fit. After that you can add more detail using zbrush's simulation and cloth brushes. Clothing simulation does require a proper base model, so that's where anatomy comes in but with focus on larger anatomical forms. This is why the emphasis on smaller forms…
Hello! I will be recreating the cloth loom. this is the WIP shot of my cloth loom, I've gotten the loom, spring stool, bucket, and the clothing hanging rope modeled out and next is the remaining cloth and the hangers with the clothes.
As I understand from this page: https://docs.unrealengine.com/en-US/AnimatingObjects/SkeletalMeshAnimation/WorkingwithModularCharacters/index.html you cannot use "physics" cloth + "Set Master Pose Component" to have a character + different "physics cloths"? Is there a way to let the user swap "physic cloth" + posing the…
For unreal engine, cloth is just a 0-1 from not fuzzy to fuzzy and fuzz color is the color of the fuzz (usually the same color as the cloth but desaturated and lighter).
Hello all I’m experiencing an issue where my UE5 cloth jitters after falling into the idle position. The jitter seems to increase when I click the screen or hover over the cloth. What is going on? This example is just using the default cloth settings, but I have also been experiencing the same issue across other models…