https://www.unrealengine.com/marketplace/en-US/product/b17461545ad348bd9555297ada6862b7 This content pack includes lots of different building,props and some modular 3d parts for creating farm environment. Perfectly fits for simulation genre. Technical Details Click to watch Preview Video In preview video glass shaders has…
Hi, My Name Is Karim Ahmed I am A 3D Character Rigger With 9 Years Experience in Character Rigs With All of Its Types (Humanoid - Cartoon - Machines - Hybrid - Cars -Animals). I also can Do Cloth Sim and import it to any software using Alembic Extension, and I can create Cloth For Games or Cinematics Directly inside Unreal…
I have been wanting to do something with this for a while now. I like the idea of the Jellybots by Nicholas Kole (https://www.nicholaskole.art/jellybots). So I have some test meshes and started the models and am looking for some help with the Material setup for the Jell in Unreal. I want to make a material that can show…
This may be a really bizzare question but can I get an HDRI from a Screen reflection capture in Unreal? I have almost finished a project and have the lighting set up but I am texturing a few assets in Substance painter. Was just curious if I could somehow rip a HDRI of sorts so I can texture with a similar colour and…
Hey Jason Great Job! This is definitely my favorite work from you yet. Not being an environment guy myself, I have learned a ton just reading threw this thread. I may have missed it, but how did you solve the unreal normal issues. I tried to import some characters in unreal a long time ago, and the normals looked so flat,…
This is the scene that i'd like to get in Unreal Editor SnarG. http://boards.polycount.net/showthread.php?p=884648&posted=1#post884648 I've also found something very odd that may be causing the texture cloning problem. In the LODinputs, I've found a material number 23 that is empty in Unreal. It's just an extra empty…
So, first project, some assets made just for the sake of it; Graveyard-themed props, low poly with a fine c r i s p. Baby's first unreal render, be gentle with them.