I have used a Artz II (discontinued) series with only 256 levels of pressure and a Intuos 3 with 1024 pressure. The higher pressure sensivity is not that signifcant if you are only using it for 8 bit RGB painting. It didn't seem to make that much of difference for Zbrush sculpting either. Tilting is a nice feature, but I…
Thanks. Yeah I had issues with the dark cavities in the bricks, I tried to pull the values up but obviously not enough. And definitely I'll be adding some color variation soon. The spec on the wood was mostly an experiment to fix some black artifacts I was getting when there was more detail and contrast in the texture. As…
I'm not 100% sure dude, but I doubt you'll need to worry about having triangles if your not planning on doing any sculpting. The triangle will cause a pinching affect when subdivided which doesn't look any good. I would personally pick a platform and work towards the constraints of that platform. After all your making art…
I also have entered this realm of duel monitors having finally got a little office set-up in my room,I can finally get some work done without the hussle and bustle of my family knocking into my chair as they enter and leave the living room every 5 minutes. I have 22in/20inch viewable CRT and 17inch TFT. I use the TFT for…
Hi David I am texturing cloth atm so I decided to show you my workflow here. Not the best I am still learning. Basically I used just random cloth texture and blurred it to get basic colour variations. Then I used cloth pattern which was also used in zbrush with noise maker to make details in normal map. Then I added some…
I graduated from art school almost 2 years ago and I noticed some things that should have been addressed. One thing I wish they would have done was to have a proper portfolio building class. I mean have you seen how many student portfolios are full of Zbrush sculpts with no game res model? And then their title is 'Game…
Here is the piece I was working on lately. A mix-up of 3ds Max hard surface modeling, Zbrush sculpting and texture painting. I am a big fan of id software's old school shooters and its art style. I especially love Quake 2's enemy design and its execution in game. Enemies in old school games tend to be more distinct and…
Good point, I have added it to the pipe line. I also know of lots of companies switching to Modo for UV creation as well as modelling. 7th Generation Pipeline for Vehicles/Assets 1. Maya/Modo/3DSmax - (model into game engine) 2. Headus UV Layout/Road Kill 3. Zbrush/Mudbox 4. XNormal 5. Mari, dDo, NDo, 6. Photoshop 7. Clean…
My newest sculpt is a Rottilo, taken from a piece I found on Deviant art. I'm firstly looking for feedback about the sculpt itself; I'm definitely getting quicker and this took about an evening to get to this stage. Some proportions are off and the lower legs have got a bit messy anatomically and generally. Not in the…
Thank you all very much. The main thing I'm after is computer arts, concept drawing, 3D art, drawing, and game design. However In the beginning I should take any job I can wrangle to get those exp points under my belt right? I'm decent at Photoshop and drawing (I still need a lot of refinement) however I'm not a tech wiz…