It's not quite as bad as baby eating, or puppy raping, but it's in the same ballpark. Who does this? That's like shoving some kid dying of progeria into a mud puddle and making fun of his/her wrinkles. Who walks into a children's cancer ward, and steals their toys? I'm not advocating the beat-down for this guy. But when…
oddly enough my experiences have been ok with programmers. I used to go out drinking with one at swordfish and the guys at monumental games were pretty cool too. In fact I have been pleasantly surprised over the years by the programmers I have met. Don't get me started on designers and animators though:) Even some fellow…
getting this error when trying to install to maya source StyxInstallShelf; installShelf(); // Warning: string $parentPopupMenu = `popupMenu`; // // Warning: "C:/Users/Sunray/Documents/maya/2017/scripts/StyxInstallShelf.mel" line 8.38 : Redeclaration of variable "$parentPopupMenu" shadows previous declaration at line 4.…
Your reel looks good. Although I have a few points I'd like to add. What kind of animation are you aiming at? Is it just cartooney or are you looking to do realistic animation as well? Most of the animations in your reel look cartooney even though not all of them are cartooney models. The combine running animation is a…
Hi guys my dream studio is asking me to do an animation test of a dragon to see if I got the stuff! Any reference/tips or rigs on realistic dragons you could share with me would be monumentally appreciated! Also here is my current reel if you want a general idea of where my animation skill level is at.…
A small update from this project as I feel that I'm happy with the assets I currently have and general shots, compositions etc. The only thing I'm looking for feedback on at the moment is more lighting and post processing. Did a lot with tweaking and trying to boost the greens whilst reducing the red intensity of the bag…
Our client is an independent game development studio, focusing on creating genre-defining, free to play MMO games for mobile and tablets. We are looking for a candidate who understands how MMOs work from both a content and systems perspective. Their design team is small, so we need someone who can learn quickly and has no…
Hello, i was doing some personal project and tried to add jiggle modifier to a character ( for jiggly belly movement ) but then i encountered this issue: Can you attach jiggle movement directly to a joint ? I've tried the following: - Apply directly via Create Deformers > Jiggle Deformer, and got "Error: No deformable…
*EDIT: The matcap for most of them is the basic Matcap White that comes with zBrush. I color the edges and cracks to accent with masking, then touch up with a brush to push a little where needed. For the Chevron Monument, since I really like the fg_Grey_Metal matcap, I tried emulating the same thing I painted by tweaking…