@klamante: Looks schweet! Great work. I like how the hand painting blends the overlapping faces / separation of the focus gear mount to the body of the binoculars. @Pep_mepla: Good start so far. I noticed a few missing parts, though you mentioned it's still in progress so anyways. Just a thing to keep in mind is things…
Hey folks, Getting straight to the point M2M is looking for talented and dedicated artists to help us revisit the survival horror genre. Although in this case we are adding an element of rpg into the pool. This is a royalty based project. Dear Charlotte has been in pre-production for over a month now and we have been busy…
Not sure what type of cloth are you talking about, but JurassicPerk also had a cool trick on creating the cloth-wrapped around the handle. Quoted from his post on the hard surface challenge;
Which part exactly do you struggle with? I see a tiling undermaterial and then a layer on top that masks it away. You can probably come up with a smart solution for this, create a pattern generator or something. but you might just go in and paint that stretched longer/bigger cutout mask by hand. The shorter one looks…
Hey everyone. Well, I'm coming from an organic modeling background, and I'm working on my hard-surface skills now... I know all the basics, I understand topology and how to handle everything... how to harden a surface by using edges well, etc... But I lack some knowledge in how to "solve" some more advanced creasing…
All of the bricks are baked down from a High Poly mesh I sculpted, I hand placed everything, then baked it down. Though I am changing how I am handling the creation of the structures. I'll show more when I have some more progress.
I think sculpting is no option. I dont know a "intelligent" decimation Programm with a change of the edge orientation. The hard edges will look like a sawtooth without retopology from hand. Computer generated decimation is in my opinion one of the most underdeveloped technologies.
Nice one! already got the necessary in hand to purchase a copy and by the looks of things will certainly come in more than a little handy once I've put together a system that can handle 2.8 :D