Yeah, they probably do :) Nope, not following his tutorial, but I think he's one of the best out there for stylized stuff, so he's definately an inspiration!
Hello everyone ! Before going further on this one I wanted to have some feedback on the texturing of this bad boy : He's based on this concept/sketch from baldi konijn : If you have some suggestions and feeback i'm open ! :D
hello there, people of polycount. I found this nice concept from Dune Lee on ArtStation and thought I'd give it a try. This is my progress so far: Since this is my first real try on a real scene I feel very insecure as to if it's done "correctly". E.x. should I separate X or should it rather be a continuous mesh. Like both…
It was a fun project to work on, a little bit of thinking trying to keep the pose of the artwork it’s based of on. The first shots were rendered using V-Ray and the final shots were done using Marmoset Toolbag 3. Wanted to see the workflow between both renders and the final result I could obtain. Based on Nico Bascuñán…
Hey! Here is a Unity render of a environment scene I´ve been working to add to my portfolio. There is a few thing I´d like to do still so its not quite finished yet :) I´m having some troubles seeing if my lighting works or not, any thoughts? Also I´m currently working on a cheap monitor and I cant tell if its too dark or…
Hey! So to get straight to the point, This is one of my first hand-painted assets since I mostly make realistic stuff in the field and in my free time. So all I'm looking for is some advice on how to improve my texturing since that's the process I'm currently in. I wish I opened a topic earlier here but hey, better late…
Hello all! Wanted to show my latest work. Hope you enjoy! Its took a wile for me to find ways haw to do it, and still not sure in some moments and I see some not smooth things. Would be happy to hear community opinion and criticism. in marmoset viewer at artstation: https://www.artstation.com/artwork/rRD5nO based on…
Hello everyone! This is my latest project and first post on polycount. I created an environment using unreal engine 4. Tried to mix different styles for possible future indie games. Hope you like it! i will design new levels & moods with these assets. For more screenshots and…
Hi! My name is Aleksandra and I am a 3D artist looking for work. My main passion is creating hand-painted props and environments, but I am open to all opportunities. I'm open to any kind of work, feel free to contact me. My portfolio: https://www.artstation.com/aleksandramilosevic Contact: aleksandramil95@gmail.com