Here are some more of my modular building assets textured. The roof is left white as it will be using a tiled roof texture. The texture map. I only have one more texture map to finish of the building assets then i can move onto creating the tilable textures for use on the main building and roof. I will post the final one…
Hi art buddiess! Im MARKDIDIT (mark ehlen) I think this is my first thread in Polycount? Saw the contest and couldn't resist! ABOUT ME 24 year old 3d modeler / digital sculptor currently living in Las Vegas. Specifically, I'm a creature concept artist who has recently transitioned over to learning stylized environment…
Okie I adjusted the amount of hue change: Yeah it is extra geometry It was mainly intended for the ends of the roof tops to make them end a bit nicer As it was they were all ending flush with each other I added some higher up on the roof as well to try and get an uneven feel of the roof tiles. Like as if some were coming…
You asked for it. Remember you can also ignore this post. If you did not appreciate the response. Long story short; its very cold & mechanical but i don't see much cuteness & fun factor, (for me). Think a stylized approach to this kind of design would've spoken louder than a startwars rolling bot (one of the many they seem…
I've changed the way I build the roofing so i don't get that weird wooden trim all around it (It made coloring the roof look awkward). Added a base Trim as well as a door texture. Next objective is to make better wall surfaces and figure out a cool chimney design. I also wanted to make the roofing blue, but it instantly…
a smaaall update. found some time for my pet project at last. a few roof tiles for now and some very basic vegetation that i will show once it's..not so basic. roof was a real bitch to make. still need to work on colors to match the buildings but that's it for now. there won't be much roofs anyway, i like the grassy…
Hi. I'm doing the Pale Man's room from Pan's Labyrinth for my uni project and I think it reached a point where I don't feel embarrassed posting it here. I'm kinda following the the design from the movie but I added some of my own changes like the pillar design. This is what I have so far. I used Maya and Zbrush for…
Hello, My name is Fabien I am Game artist. I love create 3d and environment so I would be glad to participate to this contest. So my idea is to create a throne of space ship inspired by Arabic modern design, particularly the use of architecture, color and geometric pattern. I want to try to make something original,…
This would be my first 3d competition I've ever entered. Hoping it's something I will have the time to finish, gonna do my best to finish anyway. It'll be just myself entering. I want to do the environment based on a sorcerers throne. I mainly want to just go nuts in zbrush for this environment. I plan to do some modular…
so far everything looks good, id just add a couple of loops to the roof as the sillohette looks a wee bit low, and consider revising the chimney, atm its too straight where as in the concept it is very irregular. also thelower roof sections would look ace if they were straw atm they look a litle solid, infact i would add…