Hey everyone! So I'm working on this personal project, and kind of ran into this stump involving modeling assets for dynamics in Unreal Engine 4. I'm trying to have a house be hit by a missile. The house isn't supposed to completely blow up, just a portion of the house gets a big hole in it. I was wondering, is there a…
Hey. I have some friends who have just started a business, one of who i was going to uni with who I'm going to call John for the purpose of confidentiality. The other guy (who can be called Hank) is still completing a business degree. Me and my other friend (who can be called Jason) are working for them in a client…
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Trojan Horse was a Unicorn Just thought I would post this as it looks like a cool event. A GLOBAL GATHERING OF THE WORLD'S NEW GENERATION OF CREATORS. 15-19 SEPTEMBER '15TR
Hey Fellow Polycounters, Just thought I would share this. Olblue of 3D Palace has release atleast 200+ hours of video tutorials and the like for free and he is releasing more! Check out the tutorials here - Website - Link Youtube - Link Forums - Link Have a great hard surface filled day! - HeadClot
If he's such a poor student, he should have walked into a store a stolen a copy of the game, instead of paying for it. It's no different than him pirating it, except there's a chance of him getting caught and fined/juvie/jail whatever. He's a moron for registering his legal game on an account he'd tried to steal from. You…
Hmm, it's probably a driver issue. Have you tried updating/downloading new drivers from the mouse manufacturer's site? It's possible your old mouse drivers are causing issues if you haven't changed the drivers when you changed the hardware.
People these days... "I'll play a game for 48 hours to help people!" When really it should be; "I'll Actually help *homeless, poor, dying, starving, whatever else* people for 48 hours!" Do something more useful than just sitting around! :P
We’re on the hunt for a talented 3D Artist/Character Designer to work with us, creating new beloved characters across all our games and platforms. You’ll work with our 2D illustrator to help interpret sketches and ideas into low poly, highly emotive characters. You’ll report to the 3D Lead and Studio Art Lead. You’ll have…