Ok, serious question (...although all my questions where serious) : there are things you simply can't sculpt easily in Blender compared to Zbrush? Because every time I try to plane something like you would do in Zbrush with the Trim brushes, I get terrible results, either it create a surface that is not flat or it messes…
what are the anatomical mistakes? do i really need to know how to sculpt the fingers and feet?.. not gonna fix the neck since i plan on covering it with clothes... games-wise, how much more anatomical knowledge do i need before passed as hirable? thanks in advance.
Hi, I used to have a pdf that I downloaded for free from Steve Jubinville's website. I lost my copy and he took it offline unfortunately. Does anyone have this by any chance? I am dying to find this.
Hey all, I just started working in Zbrush again and was looking for some feedback on what Im doing right or wrong... Id happily settle for wrong. Im not working from any specific ref, mainly just going for the feel and adjusting based off my roommates concepts and ideas. If anyone has any tips or tricks I would appreciate…
Co-wrote means you have someone else's eyes on it too keeping you from being big headed. Terminator 1 & 2 had a co writer too and Godfather 1 & 2 were off books and he was helped by the writer. Quentin Tarantino you can tell he writes all his shit because he loves to write long ass dialogs. (not a big fan of his work BTW)
Hi All! We are Team Oneouts - game art students Cynthia (Cynthimon) and Ash (ashman80), and for our throne room entry we have settled on a school-themed throne room. It will be a trashed classroom in which delinquent students have taken over as their throne room, with the throne created on top of the old teacher's desk. We…
The Lead Animator will lead the animation style and direct a team of artists to develop animation for social and mobile games. They will work with the Art Director and other Lead Artists in establishing the look and feel for games. This position will be a core member of the studios staff and a positive presence in the…
Thoughts? Link: https://www.techspot.com/news/112513-unreal-engine-6-coming-2028-aims-streamline-live.html Video: https://www.youtube.com/watch?v=p5d7y1cbWIk A comment said they are using their own coding language? Highly sus to me, i can see problematic moves there if this is true. Just want to hear what people whom use…
Hey, a while since I posted anything here, I spontaneously felt like making some kind of human model since I haven't done one in quite a while. I wanted to make it resemble cruelty, I don't know if it's getting it across a.t.m. but the challenge is to make it resemble this concept or emotion rather than following a…