Hey, a while since I posted anything here, I spontaneously felt like making some kind of human model since I haven't done one in quite a while. I wanted to make it resemble cruelty, I don't know if it's getting it across a.t.m. but the challenge is to make it resemble this concept or emotion rather than following a reference though I am geting some inspiration from this guy
https://www.artstation.com/artist/verehin. I hope I don't sound too pretentious but I think it's the best way I can describe what I wanted to do.
I want it to be more chaotic and disturbed than what it currently is but I have thus far reserved that for when I go into asymmetry. I'm also not really happy about the front, as you can see the profile is a bit more twisted looking than when it's viewed from the front. Tell me what you think!
Replies
It's a nice start!
I'd recommend using the "Basicmaterial" for sculpting, it gives you a clear understanding of the form and you change the angle of the light anytime to check the model. It's nice to try out new matcaps now and then, but I personally never sculpt with any other material than "Basicmaterial".
Hope it helps!