Hi again PC! Like one or two month ago I started learning kismet and matinee in UDK. I red through many tutorials and documentations, and I made many tests to get everything properly working, and now I can show a few things. I hope you will like them :) So. After a lot of testing and thinking, I decided to make a…
Riva Games is an indie-feeling company with AAA-ambitions looking for talented people who work well in small creative environments. Every day brings new exciting challenges; everyone is involved in the creative process and engaged in multiple different sized projects. We are currently looking for* Programmers in various…
Hi friends, I am a game design student..and I am new to Poly count forums, Right now i am working on creating models for games. where i came up with some doubts and questions to be clarify. What is the minimum and maximum poly count limit being used at present. If possible, please explain with character and vehicles…
I've had some thoughts about the reflections in the game, and I can see how they can just simply look awful. I'll be removing them completely, as I obviously don't have the time investment to do them properly. Probably not having them, is better than having half-arsed ones. It is yes. I suppose at this point, the amount of…
Hello My name is Henry. I'm new to the forums. I'm currently in a Game Design and Development program at a College. I want to work as a Level Designer in the industry. I know a lot of you have seen these threads before. But I was wondering if anyone that has had Game Industry experience could give me some advice on…
Hi, I am new here and also new to animation, anyways I am at age early enough to kind of steer myself towards a field I like. Animation has for years made me curious on whats behind it. I want to be a future Character Animator in the Game Industry. So I came across to this forum if any one around here can give me tips, or…
3D Character Artist Unannounced Game Title Office: Irvine, California, United States Do you consider time away from making art a missed opportunity? Are your book shelves crumbling under the weight of your unending art book collection? Do you fall sleep dreaming about your next creation? If so, Blizzard Entertainment, the…
Hi , my name is Alex Curtis and I am the art director and co-founder of Polymorphik Games, We are a very small and fairly new indie company working on a great project for AR (Augmented reality) and we are looking for new artist to join us on our journey through the indie game industry. Full game details will be available…
Two-Piece Games is looking for a 3D animator with a passion for fighting games. This job will require improving existing animations, duplicating animations from one rig to another, and creating animations from scratch (with references) all within Blender. Why Blender? Well to make a long story short, As an indie I started…
About This Position: Monomi Park is seeking a super talented artist to join our super talented crew! This is a full-time position on-site in our San Mateo, California office. We’re looking for a game artist to help develop Slime Rancher as well as future, exciting projects. Our ideal candidate is well-versed in all aspects…