Hey guys I am having a big problem with speed tree. When I try to import the srt file into UDK, the Import fails. This is very frustrating as I am trying to create a jungle scene. On another form I saw that it may be a speed tree preset problem though I have no idea what that is referencing? This is not the import does not…
Some of you might remember this thread I made a while ago about a lil ugly midget. Well, the deadline is approaching and I've got a month left to get it all done (dissertation and animation.. eek!) so I thought I would appoint myself a thread to document the development in the last few weeks of work and take comments and…
Legs are too short. Arms look a tad too long but that could be because of the short legs. As for being a cop. He just looks too old, wrinkly, fat. I think of something more like this guy from Law and Order when I think of old cop. The face looks good just seems to not fit.…
for the hands i was thinking something more along these lines, http://www.emeraldinsight.com/fig/0490320109001.png http://www.robotmatrix.org/images/RobotHand.gif http://ployer.com/archives/upload/2006/05/hand1%20robot-thumb.jpg http://www.wired.com/images_blogs/wiredscience/images/2008/06/11/_mg_6818.jpg…
https://www.dropbox.com/s/p8v030ekbbu80tr/Screenshot%202014-05-12%2023.49.20.jpg ignore the stuff going off to the top and naming of things. best way i've found to make things move repeatedly the same way with blueprint is to lerp between things based on a timeline. if things are unclear i can clarify, but maybe this will…
I've seen this issue before on my own stuff. Trying to remember what I did to fix it. mental ray seems to have problems when your low poly and high poly are perfectly coplanar and overlapping, regardless of cage, so maybe try dropping something like a Push modifier, slide it underneath your Projection modifier, and set it…
Whats the deal with using older versions of Autodesk products in Europe? I know they don't sell them, and its difficult to buy a legit licensed copy. Also if you have an old copy, I'd read that they stopped supporting them exclusively. The force you to get the subscription also…
Hi I'm now mainly looking for someone to help me with the PBR pipeline, other skills could be a plus. My time zone is UTC-05:00, I would like someone available on a regular base or who could send me video recording of request. If you are interested, send me an email at evanp886@gmail.com, please dont send a private message…
Hi, I'm trying to wrap my head around the idea of normals and baking down textures. I created a simple cube with 2 subdivisions and a .05 bevel and I smoothed it with 2 division. Ii noticed however that once i baked down the normals, the shading changes but I don't get that same rounded corners? does this have anything to…