I was wondering if anyone has actual numbers. For either studios they work at, or know the numbers of. (I had an interesting discussion with some friends, and we feel that number is REALLY low worldwide). Not including outsourcing houses. If you know the actual numbers for any studios, let me know. I am NOT trying to push…
Thanks chronic, that worked out well. I'll lay everything out in the -1 to 1 range and then squeeze it into the 0 to 1 once I'm ready to take a snapshot. Once I turn off pixel aspect ratio correction in Photoshop, it gives me the 2048 x 1024 texture size I want to work with.
dongles can be really great. Just install your software and go. I have a dongle for uvlayout and was worried about it. its turned out to be very very convenient. gone are the issues of 1 or 2 activations, you can only use it in 1 place at 1 time but your free to dictate when and where that is.
move the uvs of each group into their own uvspace, like head into 0-1 space body into 1-2 space and legs into 2-3 space now uf yoj render to texture it will render the head, to render the body you now move the uvs -1 unit on U axis. For the legs move it -2.
usualu sleep arounf 1 - 1:30 am and if i have to work the alarm wakes me at 9ish if i don't have to work sleep time varrys between 1-4 am, and no matter what time i go to sleep at, it seems if i have no alarm i'll sleept to at least noon
How exactly do they work? I mean, do you have to differentiate a bit from what the hero had equipped in DotA 1 to avoid infringing on copyrights or what? I was thinking it will infringe, but "borrowing" would work.
New project on Behance. Some styleframes concepts for commercial. 1 day and 7 frames Full: https://www.behance.net/gallery/183692483/STYLEFRAMES-ILLUSTRATION-01
River City Ransom! Although not really in the genre, Agressors of Dark Combat for the Neo Geo was a fighting game that controlled exactly like a 1 on 1 beat-em-up. It was rad!
console command: changesize 1 adjust the 1 to 0.6 or whatever feels nice. Though they may have removed this console command in newer versions of UDK like that did with setspeed