Blender is only saving out one render layer at a time and I have to do it all manually, ex. My Mist Pass, or my Combined layer. Anyone have any ideas how to get them to all save out at the same time, so I don't have to go save them indivivually eacvh time I render something? I'm in Blender 3.1, thanks!
Hey everyone, it's been a while! Here's my latest work, based on a concept by Dancheng YE. The goal was to stay true to the original design while making small grounded adjustments to sell it as a practical transport vehicle. More final renders, highpoly shots and a turntable up on my ArtStation and Instagram.
Hey guys, Ive been developing the skin and atmospheric rendering for the game 'The Forest'. This last month, I really needed a new testing art for my research. So I decided to give me a try my self. Here is the result of my first attempt on human modelling. It's not yet finished, but I'm on it. Hope you like. His name is…
Hi guys. i was curious to find out if there is any way to improve resolution quality when rendering an image using GPU. Also in general could you explain why GPU quality is much more poor than rendering using CPU. Thank you very much
Ey there Polycount, its my first upload here so... Hi there world :3 Im uploading a work from class, its a 3d model of the 2nd arc reactor from Iron Man 2, its made whit maya and rendered whit KeyShot.. So... I was looking just for a little bit of non contaminated feedback and every little piece of advice i can get from…
Hi everyone. This thread is for documenting the working in progress of Hum3D car render challenge. And I would like to get feedback and critique from you guys, thank you. So here is my idea...I choose to go for a handpainted, stylized render. I picture a peaceful camping night with bonfire, moonlight and a cartoon car.…
Bored at home. Wife is pissed I came home late to continue working. Designing our brand spanking new office space to start painting tomorrow, and instead of just painting over the pictures I made our office in 3D and am currently doing high quality rendering on a crappy laptop :) I'm bored, anyone have any entertaining…
For your first render it is really cool :) There are a few things to do, but nice start. I would play a bit more with the background ( add a gradient or a structure ). You can also render out some different lights, so you can play in the composition in photoshop. If you google for BPR rendering you will find a lot good…
hey guys, i have a question here that its killing me, I really hope there´s a way to do it. I need to bake a 8 million mesh high and I need to setup a network rendering (small renderfarm) to bake it. But I dont seem to find where and how. I already have 4 pc setup with mentalray standalone. Any ideas? Is that the same as…
Browsing the forum I found this link: http://www.gamasutra.com/features/20061019/kojesta_01.shtml It's a nifty way to eliminate texture seams using rtt. It all works fine till I have to render in uvw chanel 2. All I get is a solid color; the whole area of the render(no UVW outline). I've tripple checked my steps and know I…