Pearson - You're right, I've been playing with some materials but it's taking forever, so I may not devote anymore time to this. Thanks! Kaburan - Thanks! That's awesome to hear :) Bounchfx - Thanks man! Junkie_XL - Yeah I usually do too, glad you liked it :) Ged - I can see that, I probably could have made it flow more…
Hey I have a question that I don't know how to google. Basically I am creating a model in maya of an assembly line robotic arm, based off of one of the real-life products of Fanuc Robotics. I am using this mostly for learning purposes at the moment, but I want to in the future use it as a game prop in a sci-fi game I want…
I'm modeling a part of a robot. I'm starting with the High-poly. While modeling .. i wanted to bevel some edges. I started thinking .. should i keep a version of the mesh on the side that has no bevels ? Wouldn't that make it easier for me later on when making the low poly version ? Is this the most efficient to work ? How…
Yo mates. Need to ask something serious once in a while :) Writing a PhD proposal for a university abroad. Topic is robotics. Country is Japan. Need to convince the Professor first before official application. Need to post proposal with transcript. I searched the net and finished writing the proposal as good as I could.…
STOP. Slow down... See what you did wrong and change it before you move on to detailing. Newer artists are so quick to jump into details and texturing that they overlook fundamental flaws in the model. To be frank, no one is impressed by a poor base model, no matter how much detail is on it. All they see is wasted time.…
that's a spanish short film teaser :) , done by http://www.biglazyrobot.com/ (some of them abandoned the videogame industry, from companies like pyro studios). I already posted the link in another thread but nobody said a word :( , the teaser it's pretty old by now. FYI, here you have an interview with JJ Palomo in…
I was quite shocked to read here that FRD had closed - first I'd heard. I was hoping in the future to make an application there myself. You are a phenomenal character artist. I was lucky enough to be able to see some of your work in the flesh as it were at the Monkey, Zombie Robot gallery when it was exhibited at Burton.…
I loved the first hour. I was pissed off when they made peace so quickly like that, but I guess it was purposely trite because it was awesome how quickly it all turned to shit when the Cally plot thread came back. Didn't care for the second hour... not explaining things they've promised to explain better than "it was a…
Rwarr! Meccha Bear update!! Thought I would update with a rough, rough zSketch of what I am starting to like. Feeling pretty influenced by those Gundam robots. I like their shapes and some of their colors. Especially the white. As of right now the colors are super temp but I do like the white and blue. To me it sorta reads…
bbob: ^^ shotgun: cheers man. and defo right on about that point of articulation... tried scaling them mitts down some... constantly scaling and moving things around as i add new bits too ^^; last spammy pic before sleep... heaps more tweaking tommorow. Will prolly scale down the thigh armour, just tryin to exaggerate the…