Genuinely fantastic so far. I love the project, feels incredibly nostalgic and I think you are nailing a million things in execution. Really liking the depressing diorama feel to this whole thing. It does remind a bit of half life, and I am also getting some project zomboid vibes, which is an insanely atmospheric game,…
I also recommend a mentor so that you get more direction and at the same time build a relationship with an industry contact. I recommend this mentor, https://www.linkedin.com/in/timothée-mathon-41896b158/ Though you would still need to work on fundamentals before a mentor accepts you. For this I recommend Feng Zhu's…
Hm, well, of course taking your time to work that stuff out is an individual's choice and a good idea for some... but for this case and in my personal experience, those are also for the most part the people who come out the other end having only gotten a piece of paper and a gap in portfolio work to show for it. If you go…
Full Time – Tampere, Finland - Hybrid work Makea Games is looking to appoint a highly talented animator to join our journey to revolutionize the UGC-space of console/PC gaming. As a 3D animator, you’ll be working closely with the art and code teams at Makea Games to provide realistic humanoid character animations for our…
How do you guys go around texturing large game models like space ships etc? I mean, I can use a larger texture size(4096x4096) to hold the details but the performance cost and time taken for that process, i feel is not worth the trouble. After some research i came across a few posts here on polycount, about how large game…
http://automaton.uk/careers/art-and-design/animator/ Automaton is seeking a Rigger / Animator to join our Animation team who will be a part of the driving force that plans to smash the games industry in 2017. Primarily, as a Character Rigger, you’ll be responsible for the creation of character rigs and work with a small…
Hey guys, so I decided to try my hand at making a simple IOS game in 2 weeks and figuring out the whole Apple pipeline. Well "Three" weeks later and its done. My simple game idea has been pushed through and its up now. You can check it out here: http://itunes.apple.com/us/app/earthplosion/id516179742?mt=8 You can check it…
Hey everybody, it feels so good to finally be able to announce this. But my studios 1st title Harold just went live for the world to see! It has been a awesome experience working here with some industry giants (original Disney animators from the days of Aladdin, and formal Studio Ghibli animator who worked on Princess…
A leading global publisher of digital and social games, Gameloft has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms, including mobile phones, smartphones and tablets (including Apple® iOS and Android® devices), set-top boxes, connected TVs and…
Full Time – Tampere, Finland - Hybrid work Makea Games is looking to appoint an experienced and highly talented art director to join our journey to revolutionize the UGC-space of console/PC gaming. As an AD, you’ll define and execute the artistic visuals of our projects, drive art creation processes and ensure the high…