I'm celebrating the first anniversary of the Wall Worm Model Tools with a new release (1.73) and a new video. It's been a great year and I've enjoyed the opportunity to meet many new artists at all levels. I've learned more about Max, 3D and Source because of this project than in all of my previous years combined. It's…
https://www.youtube.com/watch?v=aG9ZnWMSLIk My first year animation project for games design using MoCap. Area made in UE4 and animated in MotionBuilder. Not a perfect start some obvious issues like the hand plant not connecting!
Hello, I suppose there is something along these lines inside "how you model them shapes" thread, but so far the search didnt come up with anything useful.. now onto the problem. As you see i've managed to make slanted edge loops in the mesh, the problem is they were made manually, no problem if the number of loops is <5-10…
First of all thank you all for sharing your experience and thoughts. To make my perspective a bit clearer, I’ll share some background. The thing I believe matters is that I am not a dev of any kind
As far as I am now 40yo my more then 20 years professional experience lies into business development, account management etc…
a character i've been workin' on, finally got around to doing a test bake, here's a max screengrab: he stands at about 2500 polys so far. I still need to make a few trinkets, his fishing rod, maybe a chair, and a cooler full of space beer. Also i need to settle on colors. any comments heavily appreciated :)
Have you always been a narrow minded prick or did you go to school and get a masters? ha =P First off I buy my software or its bought for me, I don't pirate. I went from learning on free versions "Maya PLE & GMax" to a full copy of Maya that I purchased, then to a studio bought copy of 3dsmax. If you want to boil it down…
Hey Everyone, popping my first post cherry here. I'm looking for career/portfolio advice on breaking into the 3D art wing of the game industry while having never worked on a shipped title. Some background on me: I've been lucky to have been employed steadily for the past 6 years at my current company. 4 of those years were…
Hi, my name is Lear Darocy and in this thread I will post things I am working on for review and critiques. I am currently getting help from various artists such as Spark and CG Struve. Any comments would be greatly appreciated.