You might be able to use the 2d layers combined with the Displace Z slider, but there's a good chance this isn't what you really want since that would require working completely with pixols, and is highly destructive as a result. Personally I would just fake it by appending a plane to the 3D tool and using that as a…
Post your examples files. There are of course a ton of factors at play here, but most importantly : the two programs use completely different ressources. My personal experience is quite different from yours. My CPU is in need of an upgrade (meaning that my Zbrush is on the slow side), but my videocard is brand new (meaning…
Hey Polycounters, I've been looking for someone to share, compete, work with and collab with making and complete unreal games in the range between 1-20 Gigabytes. I have an extensive unreal library and although I'm not looking for any specific Jam or Project I am looking for a specific person. I need someone that has some…
Lady Death Fanart Collectible: Part 7 Cuts and keys Hello guys, this is the final entry of this process, it’s a long post but maybe you can find some useful information. Cuts and keys Before explaining my process to create the separated pieces I must say that it’s mandatory to understand how scale works in Zbrush. For this…
You've chosen a realistic style so you really ought to go back over it and make a significant upgrade to the detail level. While its fair enough that less is sometimes more, you have not chosen a 'less' style. Also, the big thing about normal maps is the fact that they can realistically fake more detail due to faking…
really? thats it? i feel i am the only one who feels kinda dissappointed? first of all, why the heck couldnt i even upgrade if i wanted to? I paid a lot for nDo, now they want to force me to buy a totally new license for something that has nDo+ a few more features? then, on the other hand, why would i? is it really that…
Your post has been here for a bit and it hasn't got any response. There are things that can assist you. The wiki has everything you need, and a whole lot more: wiki. I put some stuff below that might help. 1/ Anatomy: That is really the first thing with figures. A good practice is to start your model naked so you can…
Since there's clear ref it's good to go through one by one and see where and when and how close you matched the ref. First thing to do is make sure the ref and your animation frame rates match, I think this may have something to do with how far off your timing is. I converted the ref from 25 to 30FPS, and the frame #s are…
I don't believe that's what he's asking for, Render. He wants to assign opacity to the touch-strips on the side of a Wacom Intuous. I've got my left one set to Brush-size, which works wonderfully. You'd need keyboard shortcuts for changing the opacity, though, or there's no way to assign the sliders touch-strips to it.…
Thanks for the feedback @DavidCruz I would like to try Marvelous designer, however last time I tried to use it, it was painfully slow. I probably needed to play around with memory and graphics settings to improve the performance. I will definitely look to try it with future sculpts :) For now, I plan to hand sculpt the…