This is a tutorial where I demo a simple setup for getting paint color selection and decal selection working in your vehicle select menus. This is geared towards a racing game setup, but the same techniques will work in any game where you want to swap textures on a character or model or add decals to that model. This…
Goodgame Studios is Europe′s fastest growing gaming company and one of Germany′s most successful technology businesses. With more than 1200 employees at our headquarters in Hamburg, we develop innovative online games which are played by more than 270 million players in 26 languages across 200 countries. Our talented,…
Hiring Environment Modeler/Material Artists for an in-development low-mid budget science fiction film. Working from existing concept art, we are creating several science-fiction themed environments via Megascans, Substance, 3DsMax (or modeling platform of your choice) to be used in virtual production via Unreal Engine…
We are looking for 3D artists and coders for our game Rotting circuits. It's a open world sandbox survival game set in 2050, think terminator meets the walking dead. As a 3D artist you'll be working on the following in no particular order environment fabrication, prop fabrication and character creation. As a coder you will…
My new, Better Call Saul (S03E09) inspired scene rendered in Unreal Engine 4. The project is based on the "Gatwood" Oil field located in a New Mexican desert. There will be a Better Call Saul, Breaking Bad style video too! These are the first early screenshots of the project. Any feedback is more than welcome! :wink:…
Hi everyone, I am looking to join a serious indie game dev team to gain experience and build a dedicated real-time portfolio. I am offering my skills for free. About Me I have over 20 years of professional experience across 3D generalist roles, architecture, product design, and motion graphics. However, I am currently…
I'm looking for a 3D modeler that can make low poly models, rig, and then animate for a game in Unreal Engine. I can't dedicate my funds to multiple 3D models, so instead, I have thought of having a partnership that is held by a contract. After my game is released you get a percentage of how much the game made after a…
Hi everyone! I wanted to share with you the graduation project I worked on with 4 other classmates. Kìshin is a first person graphic adventure developed in Unreal Engine 4 set in a near future Tokyo. These are some in game screenshots: We wanted to create an overcrowded, degradated and a bit trashed metropolis. Our main…
Hello Everyone I need an environment 3D artist to help me create levels inspired from the Game of Thrones Universe. These will ideally be settings and places that have been mentioned in the novels by George RR Martin. See the YouTube link below to get an idea of my past work. https://www.youtube.com/watch?v=1mnTq5VmRBI…
Edit: I use maya 2009-2011 Hi!, my first thread on PC so sorry if Im off topic on this forum-section or something. After doing lots of animation on a character I've realized it's not properly scaled, engine needs a properly scaled .dae file. I have several different scenes I've been working on and i need to scale them up…