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[UE4] Kìshin, graphic adventure in Unreal Engine

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Hi everyone! I wanted to share with you the graduation project I worked on with 4 other classmates.
Kìshin is a first person graphic adventure developed in Unreal Engine 4 set in a near future Tokyo.

These are some in game screenshots:



























We wanted to create an overcrowded, degradated and a bit trashed metropolis. Our main ispiration has been, first of all, animes and mangas, from which we tried to capture the classic exaggerated mood in the shapes, proportions, perspective and colors. The other greatest reference has been the city of Tokyo itself, from which we got ispiration for the different districts, which have each one different characteristics. Then we picked a bit from cyber-punk (Blade Runner, Deus Ex) and fantasy-trash (Spirited Away, Metal Slug). One great fictional reference has been Kakurenbo, a Japanese short sadly not well-known (we warmly recommend it!).

Here you can see the Full Gameplay Video for more details and the full story.

What do you guys think? Any critique, feedback, advice is most welcome :blush:
Thank you for your attention!
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