Developing artistic skill is EXACTLY like building muscle mass. (Well, different diets, but conceptually it's the same.) The year before I went to art school I did at least ten acrylic and oil paintings and god knows how many drawings. During art school I wound up doing more code and design than art. In four years I did a…
Hello, I want to work in the future in the Game-Industrie as a 3D-Artist.. I am already capable of 3D Modelling so im learning right now how to Create a Game ( I am learning Programming right now. ) Here are some questions answered: Why are you learning Programming when you want to work as a 3D-Artist? If i apply as a…
How would I got about texturing low poly models like this?: Everything in one diffuse map, so no PBR workflow. Can someone give a list of topics/concepts/techniques I need to learn in order to create detailed textures like this for low poly characters? Also what software would make the most sense for this task. I already…
I am facing a strange dilemma. I want to learn to make awesome 3D environment art. Have been told that it is more important to learn and master art fundamentals (like shapes value and color) than to learn the technical side of things. It is more important to learn how to think. Knowing things such as game design theory,…
The time has come where I finally post my portfolio. Just a little background, someone was concerned about how I was progressing in game art. I promised him/her that I would show that I'm serious about getting into the game industry and thus I would have a portfolio by the end of the last year. Anyway, I've applied to 2…
Hello guys, So I was modeling this floating island. I already put some trees on it (temporary , juste duplicated some trees to see what was going on) and waterfalls. There will be clouds on the left and some other little island behind (i got you a pic of my reference !). But, I would like to not make a replica of the…
Hello, I've been working on a character from a design by Peter de Seve, the Duchess of Whimsy, and I really have no idea how I should do the plume thingy on the top of her head. I figured I would just do it in Zbrush then bring it into Maya but that was before I learnt about the need to retopologize, and considering I…
Hey guys, I thought i'd start using StrokeIt together with max, so i thought of some nice ways to set it all up. (mouse gestures > faster workflow). but to make a stroke do something i want it to do, i need the action assigned to a shortcut key (which i can then prompt from strokeit). So i need a little script that i can…
Started my first low poly hand painted weapon project loosely following Tyson Murphy's 3D Motive tutorial. The concept is by Maxwell Davenport https://suburbbum.deviantart.com/art/Blades-01-360511203 In the tutorial Tyson stresses getting the proper values down first and I have very little experience painting in lighting.…