Autodesk Maya 3D character development just for the fun of it! Modeled, textured and rendered with Maya 2011. Textures for shaders created with Adobe Photoshop of course.
Started a small generator for braids :) I simply converted an old tutorial (KevinJohn's) into maxscript and made it parametrable :) -- BRAID TOOLtry(destroyDialog BraidGeneratorRollout)catch()rollout BraidGeneratorRollout "Braid Generator" width:176 height:152( spinner spnNB "Nb of Strands" pos:[16,56] width:152 height:16…