When creating 3d person character rig for unity using 3ds max, is it best to skin the characters gun to his hands, or should I be attaching the gun to his hands some other way?
Hey all, would you recommend a method for rigging a tank in Maya for games in Unity? I found one but it needs too much joints for optimizing the treads...
Hi! I have made a weapon recently and I want to get it inside doom3 for testing purposes:) I however have no idea how to rig a weapon, can anyone help me with this? regards, Kjell
Hey Crunchers, Just finished up a somewhat new reel for rigging This is work done for Xenonauts, Eight Bit Strange, and BetSoft Games. Let me know what you think! https://vimeo.com/39988296
I build AAA quality gameplay and cinematic characters optimized directly for Unreal Engine 5. I deliver production-ready characters with clean manual topology, optimized textures, and flawless engine integration. MY CHARACTER PIPELINE: Base Mesh : Character Creator 5 For Quick Base Mesh Sculpting & Clothing: Detailing…
any idea why this might be happening? how to fix it? everything seems to be fine through characterize, then fingers/toes get wonky after applying Control Rig to source. or
Hey guys,recently i started learning 3dsmax and i have some trouble rigging a model. I use the skeleton of the game Prey. When i pick all the bones and hit initialize,the model disappears so i click the light button next to the physique modifier and then the model appears. However,when i select a bone and rotate it,the…
Hello, I'm looking for a freelance weapon animator for a HL2 MOD The Rising. We have an arm rig and weapon models ready to go (3ds Max 2010 rig, can export different versions if need be). Keep in mind, this work is for a free game and we don't have all the money in the world, so we are looking for a reasonably priced…
I was wondering if there's any good tutorials out there for quick rigging in 3ds max, and which does everyone prefer using CS biped or just bones? or what ever else anyone using that seems to work the well and with quickness.