Description: Panzer Gaming Studios is looking for talented 3D modelers to join the team, create and texture 3D prop assets to be used in an upcoming FPS horror. Job Qualifications: Must know how to model in 3ds Max (Modular modeling for UDK a plus!) Must have experienced with texturing Knowledge of Photoshop required…
I'm not really sure if some of this work belongs in Animation, Technical Talk, 2d, or 3d, but I didn't get a lot of feedback in the animation page so I'm going to move over here! I'm a senior in college and just found out that VFX were a thing! So I am working tirelessly to create a vfx portfolio in the next year. I am…
Unreal Engine Environment I created solo. Workflow: Modelled primarily in Maya 2017. Some of the objects had high sculpts created from the base mesh in Zbrush, which were baked out as normal maps. Mostly the leather furniture. The objects were textured in Substance Painter 2 for the most part, with some use and touch-ups…
double yoo tee eff! Are you waiting to be able to attach images? If thats the case...just upload your images to photobucket or something...and use image tags to show it.
Hello Force users ! Here's my take on the N-1 Starfighter, made for the fan project Star Wars - Redemption of course. This one was quite challenging because of its excellent design shapes (to me it's THE one), it was also a real pleasure as always when doing fan art, but especially this one because you can use colors you…
:poly136:Hello'm sorry that I do not know my english language but I send you my work I had narisaval not made in 3d editor I once shook a 3D editor can not I have not turned out to do, I send you the job character arsonist with a view of 1850 included three weapons and a mask is not a gas mask is a mask like a spy with the…
I love you. For me the appeal of this contest really that there is no right or wrong approach to it. So long as your submission has at least a character, vehicle or an environment it will be possible to tell your story of your 'escape'. From there we removed the cap on triangles & textures so that artists can just focus on…
Thanks for the comments. With midpoly cars like this one i would say that using sub-d meshes as a base is quite easy. Just imagine you would have to use poly by poly modeling, traditionaly where you create new polygon, then you divide it to many more and move them around. Would be insane to do 30+k polygons smoothly. Good…
Yea...but George Lucas wanted to sell more Toys. Empire was by far the best one. Goraaz, "We had an outline and George changed everything in it," Kurtz said. “Instead of bittersweet and poignant he wanted a euphoric ending with everybody happy. The original idea was that they would recover [the kidnapped] Han Solo in the…
I love what I've read about this game so far and I'm tempted to pick it up right now, but I'm curious about the replay value. I looked up average playtimes for the game and it seems like a solo playthrough takes around 60-80 hours whereas a co-op playthrough seems to take half that length (according to howlongtobeat,…