Alright, this is a foreign movie, but I'm confident that enough will have seen it for that not to be an issue. "An eye for an ear, right?" I'm only going to have sporadic internet over the next few days so replies might be a bit slow.
So here are the final shots of the aircraft, I may revisit it during the summer, but for now thats all. There are still some topology issues but I will fix them later. And I may put the model in Fusion 360 for some awesome surface detail. But all that in a later date.
Been reading about QOL recently, stumbled across this site again. http://yourworkplace.biz/ I encourage everyone who's currently employed to add some info, could become a great resource. I'm talking with Jeremy about allowing recent ex-employees to also add info too, with employment verification via Linkedin or somesuch.
Hello there! I am pretty new to modeling and I could definately use your advice. If anyone is interested, please feel free to critique my work as hard as possible. I understand that some of the anatomy/wireframe may be a little off and I would like to improve upon this before I begin to unwrap/sculpt it. Thanks!
Thank god the importer is fixed, I will upload my entry later on tonight when I'm back home. I'm not too late than or? Everything is finished just need to upload it.
Mostly because i had no idea it was possible but "benr" never does cease to amaze me. http://www.xsibase.com/forum/index.php?board=29;action=display;threadid=28834 The power of normal map displacment: ps: not my work.
Sorry for the late reply guys. Things have been insanely busy. I should have gotten back to your emails individually. Let me know if that is not the case. Thanks! Nate