Hey Guys lately I've been working on an android game called Coloroids. It's finished now and I'm wondering what you guys think of course ! I did this together with Seppe Rousseau, he did all the programming and I did the art. Hope you like it ! Some Screenshots: Here's our trailer:…
I have started a new series of videos on my YouTube channel aimed at helping artists learn to created shaders in Unreal Engine 4’s Material Editor. The videos start with the basics and will build up to more complex techniques as we go along. There are 4 videos available so far, but I’ll be releasing a new one every…
Recore demo just went up at the MS store. And it's perty humongous fer 30 minutes of playtime! ( Although that 30 minutes represents a game that is saved for continuation if/when u buy the game ) I have been looking forward to the release and have my fingers crossed that the 30 minutes also represents plenty of environment…
Please take a look at my latest game. It's a 2d bullet-hell shmup about the life of a beryllium atom. It was created with Torque Game Builder over the course of about 2 months. Go Beryllium finished first in the Eegra.com First Annual Game Makin' Shindig! Download the game here [ame=…
Hello my artist friends. I sit here in my cubicle and code game engines all day. Right now I am making a mobile game engine. Would someone be so kind and provide me with a simple low poly test scene thats textured and 'game ready'? Something like this is what I need…
Hi, are there any VR materials like the ones ILM labs (STARWARS) perhaps this been done before on any Unreal projects/market place. I had a quick look, but I could find any. I also believe VR materials need to be simple (not many instructions) and info on this? If anybody can point me in the good direction :-) Thanks in…
I searched the forums but couldn't find this news (unless it was in the front page, if so, I'm sorry). The trial version of finalRender SE for 3ds Max (2009 - 2011, both 32- and 64-bit) is fully featured and includes all modules of its highest end version, as well as the industry leading non-photo-realistic rendering…
The ProjectWe are an indie team developing a medieval fantasy MMORPG built in UE5. The game is in early stages of development with a working demo.The RoleWe are looking for a volunteer 3D Modeler and Animator to help bring our world to life. You’ll be working on your choice of environment props / creature models /…
hello. is there a way to disable the "move & select tool" to move a selected object freely by mouse? happened often enough that i move an object accidentally by clicking the mouse a bit to long and move the object a bit without noticing. thank you.